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Terminal Swarm
Press kit.

Developer / publisher
Umpfelgrumpf Studio
Genre
Tactical warship-building roguelite
Platform
Windows PC
Players
Single-player
Release
Coming soon
Language
English

Fit weapons and support systems onto your cruiser, then take it into battle. Choose upgrades during each run and unlock more starting equipment between attempts. A different loadout changes how you fight.

Download press assets ↓

Short description

Build a modular warship and command it in real-time space battles. Slow time to use abilities, intercept incoming missiles, and protect your hull. Unlock new equipment for your next attempt in this single-player roguelite.

Download factsheet (.txt) ↓

Build. Command. Survive.

Choose your weapons.

Place weapons and support systems on a hull that can be blown apart. Launch missile barrages, fire railguns from a distance, or send fighters ahead. Combine the equipment you find to try a different build each run.

Slow time. Make the call.

Slow the battle to choose your next move and activate abilities. Jump behind an asteroid to block a salvo, or use an electromagnetic pulse to disable incoming missiles.

Both sides can shoot down incoming missiles. Your attacks have to get past the enemy’s defenses, too.

Refit your ship.

Between battles, expand your hull and make room for new weapons and support systems. Choose which parts of your ship to improve before the next fight.

Field Doctrineduring a run

Choose research branches that suit your ship. Unlock weapon blueprints and improve the systems you rely on. Interceptor Hangar: Add a bay that launches two fighters and rebuilds them for free.

Legacy Matrixbetween runs

Permanent unlocks give future attempts more starting options. Some weapon archives are earned by defeating specific enemies. Siege Missile: Unlock a siege launcher blueprint to replace a missile launcher in your starting deck.

Loadout showcase

Missile, PDC, railgun, carrier and Tesla cruiser loadouts in motion, with engine trails and weapons firing. A 10-second silent montage of in-game captures.

Five builds. Five ways to fight.Download MP4 ↓ · Download GIF ↓

Game screenshots

Original PNG files at their captured resolution.

Hull Management and installed upgrades · 1920 × 1080Download PNG ↓
Commanding a fighter carrier · 1920 × 1080Download PNG ↓
Electrical weapons at close range · 1920 × 1080Download PNG ↓
Battle above a planet · 1920 × 1080Download PNG ↓
Railgun strike · 1920 × 1080Download PNG ↓
Placing weapons on your ship · 1920 × 1080Download PNG ↓
Weapon upgrades during a run · 1920 × 1080Download PNG ↓
Permanent equipment unlocks · 1920 × 1080Download PNG ↓

Logo & artwork

Terminal Swarm logo
Logo · transparent PNGDownload logo ↓
Wide promotional artwork · 3840 × 1240Download artwork ↓

About the developer

Terminal Swarm is developed and published by Umpfelgrumpf Studio.

Making of

Terminal Swarm is the developer’s first game, made alongside work as a doctor. Development has involved learning Godot, experimenting with different visual approaches, and revising systems that did not work as expected. AI tools are used for programming assistance and some game content.